Sunday, January 14, 2018

2018!

I have just made last week's 2017 in Review post public. Please do read if you are interested in my reflections on the past year as well as an indicator of my focuses for this one.

One thing I want to say unavoidably here: I am not sure how 2018 will go for TLS updates. It remains my primary project, and I hope to advance significantly closer to the end. However, based on the content that I intend to create and other impending events, I'm afraid the releases will be irregular.

I wouldn't do this if I didn't feel it was best for the game overall, but I understand some will be disappointed. In any case, I look forward to bringing you a lot of content in 2018!

Friday, December 22, 2017

TLS 0.31.4 Public Release

Download*: https://mega.nz/#!eg1TkDBa!GMMamz_O9r_Rg0Zfiir7lRhQfpyPYI6YNLixc3mKWC4
Mirror*: http://www.mediafire.com/file/jmj313y4m7j4th3/TLS%200.31.4.exe
RTP: https://mega.nz/#!y1FFWIbS!wuGvBmlp-4W10mo7UtUcvsOUQ6HRrI20eErLTw8rb6E

*Requires RPG Maker VX Ace RTP to be installed. If you don't know what that means, use the RTP link.

Version 0.31.0
 - Three brand new nations: New Givini, the Chalice States, and Tak'Kan
 - Free travel: access opened to nearly every nation on Arclent
 - Conclusion of the party gathering quest
 - New plot dungeon
 - Two new plot scenes
 - New round of investment returns
 - 25+ new investment opportunities
 - Unrestricted ability to convert ProN to Sx
 - Enemies have regenerated around the world
Version 0.31.1
 - Tons of polishing
 - Changes made to make headquarters saves more viable
Version 0.31.2
 - Save compatibility event added
 - Time travel bug fixed
 - Further polishing
Version 0.31.3
 - Yet more polishing.
 - Added a Megail/Qum scene at the base.
 - Some additional affection bonuses.
 - New custom sprites for recovered unsuccubi!
Version 0.31.4
 - Succubi who were Qum recolors in Stineford have been replaced.
 - Galvia can now be found in Eustrin for a quick conversation.
 - The Goddess of Magic cult has a conversation (only after the dungeon).
 - You can get equipment back from Sho by talking to her.
 - Elleani relationship box added.
 - Bug affecting many synergy skills fixed.
 - Guards in the Yhilini bar no longer carry weapons in chapter four onward.
 - Misc encounters around the Chalice States.
 - Misc minor comments around Wynn's house.

Phew, this was a long one. I hope it's out in a very polished form for everyone, but I've been adding in content up until the very end, so it's possible that I've added some new bugs. Hope everyone enjoys, though - these two updates released publicly combine the base and all the new regions!

After so long, I don't have a lot left to say. I will sleep once I check everything is in order, but hopefully all is well. Enjoy the release! ^-^

Friday, December 8, 2017

TLS 0.31.0 Released!

New update for patrons! Version history updated, you know what to do, etc.

TLS 0.31.0
 - Three brand new nations: New Givini, the Chalice States, and Tak'Kan
 - Free travel: access opened to nearly every nation on Arclent
 - Conclusion of the party gathering quest
 - New plot dungeon
 - Two new plot scenes
 - New round of investment returns
 - 25+ new investment opportunities
 - Unrestricted ability to convert ProN to Sx
 - Enemies have regenerated around the world

This is a really broad update and honestly I'm kind of stretched thin. But this one is definitely going public, since it ties together the basebuilding stuff, lets you progress the main quests, and advances the story. I'm just not sure when. Either in one week, or in two weeks with more content added. I wanted to add more sex scenes, for example, but ran out of time.

Will keep it short for now and get back to work.

Friday, October 27, 2017

TLS 0.30.0 Released!

NOTE: Updated post with new section for the unusual 0.30.2 release, see below.

New update for patrons! Version history updated, you know what to do, etc.

TLS 0.30.0
 - Intro to chapter four.
 - Base customization, expansion, and upgrading.
 - One new plot sex scene.
 - Many affection scenes are now available for the first time.
 - Nine new synergy skills.
TLS 0.30.1
 - General bugfixing. An expansion update may be coming, so this is mostly for new players.

So... things did not go as planned at all and I'm releasing this early instead of the side project (which is complete but waiting on art assets). I am super behind schedule, so I won't say a lot here. Check Patreon for links, or the usual forums for screenshots and more info.

Rather than focusing on story, this update introduces a first for the game: a heavily customizable home base. You can expand new rooms, upgrade various systems, and so on, but that includes cosmetic customization.

I'm not sure about a public release for this one. It will depend on how many changes I make based on patron feedback and how soon I think the next update will be. See everybody then!

-

TLS 0.30.2
General Changes:
 - NOTICE: There have been minor affection changes added to the investments at the end of the war. These only affect the very end after the final battle, but you may want to re-select investments to optimize affection.
 - New sex scene when accessing your bed, if certain relationship points are high enough
 - New character interaction, requires unlocker event
 - Two new synergy skills
 - Misc bugfixing
Customization Stuff:
 - The courtyard is now customized by your wall choice and you can choose your ground type.
 - The courtyard now contains training orcs to test new skills
 - Nine new wall choices
 - Nine new floor choices, including wood floors
 - Six new carpet choices
 - Thirteen new statue options available, including pillars
 - Many statues now have left/right versions
 - Two new big statues
 - Eight new banners, including other wall ornaments
 - One additional bed, one additional throne
 - The library shelves are now symmetrical. A few of you are quite pleased, I'm sure. =P
 - You can now sit on your throne. It doesn't do much, but you can feel thronely?

As you can see, a lot of effort went into base-building stuff. There are a few quirks that seem to be built into the script I'm using, but otherwise we cleaned up a lot of bugs as well as adding a bunch of new options. Also replaced some of the drabbest default options.

Those of you not really interested in base-building, rest assured that we are done with that for the foreseeable future. For my sanity, if nothing else. Those of you who enjoy it, though, please have fun!

Unlike the usual secondary updates, this one actually has a little content expansion. Full description above, but I think you'll want to check out the bed for a scene that I've been waiting to write for a very long time.

Friday, September 29, 2017

The Future of TLS

Hello, everyone! I'm here to talk about several things.

Most importantly, I've just made public a significant Patreon post. In it, I talk about exactly how many chapters TLS will have, outline the rough shape of what future development will look like, and share some thoughts about what's been done so far compared to my original plans.

Second, I've updated the public version yet again to 0.29.5. Nothing too important in this update, but I don't like there being bugs in the main public version when a new one isn't imminent. So if anyone is replaying the war or starting fresh, get the newest version from the previous post.

Third, I've put up my commercial games on GameJolt. Check them out at these links if you have any interest in the platform:
https://gamejolt.com/games/ouroboros/252857
https://gamejolt.com/games/crimsongray/285247

As I detail in the first link, whenever I complete a chapter of TLS, I take a break to work on something different to refresh myself creatively. So I have not been working on TLS recently, but I have been working on a new project that will hopefully be complete soon. Patrons will definitely get to play a new, complete game in October, and everyone else can count on seeing it in time. ^-^

So yes, feel free to read that first post and please look forward to the future of TLS!

Friday, September 8, 2017

TLS 0.29.5 Public Release

Download*: https://mega.nz/#!CssCiABJ!-SU_hj7FZbGxvBDbF3amjPrRPb2giwS3DB8BJsjJnbU
Mirror*: https://www.mediafire.com/file/wwi0h1deh6je0v9/TLS%200.29.5.exe
RTP: https://mega.nz/#!Ts1CAJgD!t2T1YLwHsHU0lq-H7ku5_e5zdpYr72LRbHpuD42yFC4

*Requires RPG Maker VX Ace RTP to be installed. If you don't know what that means, use the RTP link.

Version 0.29.0
 - Another double update, both the end of the war and the aftermath.
 - Four new plot sex scenes.
 - Six new affection sex scenes.
 - Decided to increase the speed of buffing skills and trialed it on Carina's. Report if you like it and I can use the same style for other skills that target the entire party.
 - The new section of the game involves splitting the party into three groups for one dungeon. This is only possible thanks to the scripting work of Decanter. Huge thanks to him!
Version 0.29.1
 - Some polishing, removal of serious Hilstara bug.
Version 0.29.2
 - The orc summit has been made somewhat easier.
 - Hilstara's sequence has been made harder.
 - The number of reserves during the aftermath has been reduced.
 - This section has also been modified to eliminate some bugs, but more checking is necessary.
 - Riala's skills have all been compiled into a single menu.
 - The Unsuccubus Mass image has been improved (thanks to Decanter!).
 - All party buffing animations improved and sped up (thanks to CyberForte!).
 - Many minor bugs/fixes/improvements.
Version 0.29.3
 - Reviewing the entire war, there have been a number of tweaks to improve the overall balance.
 - Though I kept the reduced reserves, I made the instability penalties less punishing. In theory this will nudge games away from both extremes.
 - The results of the investments have changed in multiple ways. They are generally more beneficial to the player, so you may want to replay the very end.
 - Thanks to Decanter, we have an edited chapter four title card. Now hopefully more people will read it right at first glance.
 - Riala's sex skills have been given new animations and slightly rebalanced.
 - The usual bugs, typos, and polishing.
Version 0.29.4
 - Fixed several invisible but nontrivial mistakes involving hidden variables.
Version 0.29.5
 - Yet more fixes, most trivial but a few inconveniencing to certain saves.

Alright, everyone, this is the official public release of this version as well as the end of the third chapter! As you can see, the war has undergone a lot more rebalancing than a normal release thanks to all the new sections and different kinds of challenges. I also feel that some of the initial values I had for the investments and consequences weren't quite right, so I've modified many of those. Hopefully this version gives you some hard choices and challenges but is still fun to play!

With this chapter complete, I will be taking a break to work on a short new project, to refresh my creative energy. After the last chapter I created Ouroboros, for example. I will be saying a little more about this in the future, and you can count on the roadmap to the end of TLS being made public soon, but for now, please enjoy the release!

EDIT: The links have been updated to version 0.29.4, which makes a number of invisible changes. While these are not generally critical, if you did reasonably well in the war but received zero social capital during the aftermath, you definitely want to replay that section.

Friday, August 25, 2017

Version 0.29.0 Released!

New update for patrons! Version history updated, you know what to do, etc.

REMINDER: As this as an extra large update, it will take more than a single week for bugtesting to be complete. See below for a list of changes and expect the public version in a week. It's currently available on Patreon to $1 and up backers.

Version 0.29.0
 - Another double update, both the end of the war and the aftermath.
 - Four new plot sex scenes.
 - Six new affection sex scenes.
 - Decided to increase the speed of buffing skills and trialed it on Carina's. Report if you like it and I can use the same style for other skills that target the entire party.
 - The new section of the game involves splitting the party into three groups for one dungeon. This is only possible thanks to the scripting work of Decanter. Huge thanks to him!

Version 0.29.2 [9/1/17]
 - The orc summit has been made somewhat easier.
 - Hilstara's sequence has been made harder.
 - The number of reserves during the aftermath has been reduced.
 - This section has also been modified to eliminate some bugs, but more checking is necessary.
 - Riala's skills have all been compiled into a single menu.
 - The Unsuccubus Mass image has been improved (thanks to Decanter!).
 - All party buffing animations improved and sped up (thanks to CyberForte!).
 - Many minor bugs/fixes/improvements.

Really came down to the wire, so not a lot to say now. If you want a preview of this version, do check out the screenshots I've posted on various forums (ULMF, for one example). It's currently playable on Patreon, of course. Expect the public version in time, not necessarily a week depending on how long the bug fixing process takes.

I will probably not do many extra large updates like this again in the future. Though I think they let me produce more content per day overall, the additional content doesn't seem to mean anything to a vocal minority. It might be for the best in terms of overall game development again in the future, but in the short term it does not feel worth it. -_-

But that aside, this is a large update that I feel is a satisfying conclusion to the third chapter of the game! I hope everyone enjoys it!